RDNA2 At A High Level: Ray Tracing, Infinity Cache, & A Whole Lot of Clockspeed - AMD Reveals The Radeon RX 6000 Series: RDNA2 Starts At The High-End, Coming November 18th
Nvidia's RTX 4090 Launch: A Strong Ray-Tracing Focus – Chips and Cheese
How to build a BVH – part 5: TLAS & BLAS – Jacco's Blog
How to build a BVH – part 9b: Massive – Jacco's Blog
Accelerating Cycles using NVIDIA RTX — Developer Blog
LeviathanGamer on Twitter: "(16/18)They also detail a Level 4/5, but that will take some time to explain. So because RDNA2 is Level 2 and Nvidia's GPUs are Level 3, this results in
AGF (@XpeaGPU) / Twitter
Effect of noisy galvanic vestibular stimulation on dynamic posture sway under visual deprivation in patients with bilateral vestibular hypofunction | Scientific Reports
Turing RT Cores: Hybrid Rendering and Real Time Raytracing - The NVIDIA Turing GPU Architecture Deep Dive: Prelude to GeForce RTX
Performance, Efficiency, and a Raytracing Teaser - Imagination Announces B-Series GPU IP: Scaling up with Multi-GPU